
Outrunning Digital
Drive from store to store as you race against the clock to save the physical games you love!
Evil game company GameShelter has said it will stop supporting physical disks by January 2028. You have to complete your game collection and save as many games as you can before that day comes!
The issue: You don't have enough money to get them all.
Drive around town to browse the video games stores' inventory, see what each wants, and flip games from other stores to afford the ones you want!
Controls:
- W: Accelerate
- A/D: Turn
- S: Decelerate/Reverse
- Tab: Check game list
"Outrunning digital" is a game about video game preservation made in 24 hours for the GameMaker's Toolkit Game Jam 2026 - I just forgot to submit it. It was developed by Anthony L. Wolf. Music credit: Kevin MacLeod. Sound credits: Dragon Studio, Freesound Community.
| Published | 6 days ago |
| Status | Released |
| Platforms | HTML5 |
| Release date | 6 days ago |
| Author | Anthony L. Wolf |
| Genre | Racing |
| Made with | Godot |
| Tags | 3D, Economy, Game Maker's Toolkit Jam, No AI, Top-Down |
| Code license | MIT License |
| Asset license | Creative Commons Attribution v4.0 International |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Content | No generative AI was used |




Comments
Log in with itch.io to leave a comment.
Funny game!
I was able to save PrettyPrincessPamplemousse! Best game ever.
I just had to include her! Hehe