Not much to say... it's Pong! This first game in the challenge was a great way to reset to the fundamentals, and to experiment with a first form of basic CPU.

  • Paddles
  • Divider
  • Ball physics and logic with Rigidbody
  • Collision handling
  • Dynamic UI on screen
  • Win/Lose condition
  • Beatable CPU
  • Score labels

What is the 20 Games Challenge?

In early 2026, I found out about the 20 Games Challenge. It's a fun challenge designed by SDG Games to recreate 20 games in an engine of your choice. The premise of the challenge is that, by copying a masterpiece, artists often gain a deeper understanding of the fundamentals behind their craft. This can also apply to game developers and game designers.

I was sceptical at first, but as someone who's obsessed with figuring out how things work, this challenge had some huge appeal. So, in March 2026, I decided to give it a try: I'd attempt to recreate 20 famous games in about a year!

The 20 Games Challenge is fairly guided for the first 10 games, then free for the rest. Each level requires you to complete a set of steps in a vertical slice to consider it done. If you want to attempt it too, you can see options for the first 10 levels on this page.

My challenge list:

  1. Pong
  2. Jetpack Joyride
  3. Frogger
  4. Asteroids
  5. Pac-Man
  6. Super Mario Bros.
  7. Worms
  8. Crash Bandicoot
  9. Doom
  10. Portal
    ----- HALFWAY MILESTONE - FREE CHOICES FROM HERE -----
  11. Minecraft
  12. The Binding of Isaac
  13. Lemmings
  14. Guitar Hero
  15. Metal Gear Solid
  16. TBC
  17. TBC
  18. TBC
  19. TBC
  20. The Sims
Published 3 days ago
StatusReleased
PlatformsHTML5
Release date 3 days ago
AuthorAnthony L. Wolf
Made withGodot
TagsArcade, Godot, Retro
Average sessionA few minutes
InputsKeyboard
ContentNo generative AI was used

Leave a comment

Log in with itch.io to leave a comment.