There's a logic error with the player switching: if you charge a shot at the end of your timer, you'll fire after control switches to the other person and then it gives you another turn right after.
Listing controls would also help, I realise this is going off the old 90's worms interface, but those aren't common layouts anymore.
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There's a logic error with the player switching: if you charge a shot at the end of your timer, you'll fire after control switches to the other person and then it gives you another turn right after.
Listing controls would also help, I realise this is going off the old 90's worms interface, but those aren't common layouts anymore.